CuffEm 逮捕 | |
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给囚犯戴上手铐 |
作 者 | drives_a_ford |
发布时间 | 2018年10月21日 |
支持核心 | Spigot | 原生版本 |
支持版本 | 1.12,1.13,1.14,1.15,1.16,1.17,1.18,1.19 |
插件详细介绍
CuffEm 插件允许玩家使用手铐物品来控制其他玩家,使其跟随自己。同时,该插件支持自定义手铐物品、解铐告示牌等功能,并可与其他车辆插件联动,提供更丰富的游戏体验。
/givecuffs <player>
- 给予指定玩家手铐。/cuff <player>
- 铐住指定玩家。/cuffem
- 查看插件版本。/uncuff
- 解除玩家的手铐。/setuncuffsign
- 设置一个解铐告示牌。/setcuffitem
- 将你手中的物品设置为手铐物品。/cuffemreload
- 重新加载插件配置。/cuffemclearstoredinv
- 清除玩家存储的物品栏(如果启用了物品存储)。cuffem.give
- 允许给予玩家手铐 (默认: OP)。cuffem.cuff
- 允许铐住其他玩家 (默认: true)。cuffem.cuffcommand
- 允许使用命令铐住其他玩家 (默认: OP)。cuffem.uncuff
- 允许解开自己铐住的玩家 (默认: OP)。cuffem.uncuff.other
- 允许解开其他人铐住的玩家 (默认: OP)。cuffem.version
- 允许查看插件版本 (默认: OP)。cuffem.dccommand
- 允许在“囚犯”断开连接时调度命令 (默认: OP)。cuffem.setuncuffsign
- 允许设置解铐告示牌。cuffem.setcuffitem
- 允许设置手铐物品。cuffem.cuffemreload
- 允许重新加载配置。cuffem.immune
- 使玩家免疫手铐 (默认: false)。cuffem.cuffemclearstoredinv
- 允许清除玩家的库存 (默认: op)
cuff-type: BLAZE_ROD # 这些仅在新手铐物品(cuff-item)未设置时使用
cuff-name: "&dThem &a&lCuffs!" # 物品上显示的名称
cuff-item: # 新手铐物品
==: org.bukkit.inventory.ItemStack
type: BLAZE_ROD
meta:
==: ItemMeta
meta-type: UNSPECIFIC
display-name: '{"extra":[{"bold":false,"italic":false,"underlined":false,"strikethrough":false,"obfuscated":false,"color":"light_purple","text":"Them
"},{"bold":true,"italic":false,"color":"green","text":"Cuffs!"}],"text":""}'
right-click-cuff-side-effect-commands: [] # 右键点击玩家以铐住他们时执行的命令
# 每个命令可以使用 {player} 或 {dragee} 作为被拖拽玩家的名称,
# {dragger} 作为拖拽玩家的名称。
max-cuffed-per-person: 1 # 一个玩家最多可以同时铐住多少个玩家
drag-distance: 5 # 最大拖拽距离
drag-ticks: 10 # 每 10 tick 拖拽一次 (即每秒两次)
drop-items-upon-cuff: true # 启用后,被铐住的玩家会掉落所有物品
drop-item-target: GROUND # 掉落物品的策略。选项:GROUND (掉在地上) 或 DESPAWN (消失) 或 STORE (存储在磁盘上)
cuffed-prisoner-bar-color: RED # 被铐住的玩家的 BossBar 颜色
cuffed-guard-bar-color: GREEN # 拖拽玩家的 BossBar 颜色
use-quality-armory-vehicles: true # 是否与 QualityArmoryVehicles 插件联动
use-vehicles-plugin: true # 是否与 Vehicles 插件联动
use-bossbar-when-cuffed: true # 如果设置为 false,则被铐住时不会显示 BossBar
allow-cuffs-without-tag: false # 如果设置为 true,玩家可以通过制作或重命名物品来获得手铐
stop-interact-when-cuffed: false # 是否阻止被铐住的玩家与物品栏互动
stop-pvp-when-cuffed: false # 被铐住的玩家是否可以 PvP
allow-cuff-NPCs: false # 如果设置为 true,你可以铐住 NPC "玩家"
cuff-command-limitations:
only-within-same-world: false
within-radius: -1 # 负数表示没有半径限制
uncuff-sign-commands: [] # 使用解铐告示牌时运行的命令。{cuffed} 占位符将被替换为被铐住玩家的名称。如果多个玩家被铐住,则每个玩家执行一次该命令。
cuffed-player-leave-commands: # 当被铐玩家离开时执行的命令
- "bc &8{player}&6 left while being cuffed by {from}"
remove-binded-armor: false
use-bstats: true # 是否使用 bStats
messages: # 可配置的消息
player-not-found: "&cPlayer not found: &8{player}"
gave-player-cuffs: "&6Gave cuffs to &8{player}"
received-cuffs: "&cReceived a shiny pair of cuffs!"
player-being-cuffed: "&6You have been cuffed by &8{player}"
player-cuffing-other: "&6You have cuffed &8{player}"
player-uncuffing-other: "&6The cuffs from &8{player}&6 have been lifted"
player-already-dragging: "&6You are already cuffing &4{nr}&6 others, unable to cuff more"
cuffed-cannot-interact: "&6You are cuffed and thus cannot use your inventory right now"
cuffed-cannot-pvp: "&6You are currendly cuffed an thus cannot PvP right now"
player-being-uncuffed: "&6The cuffs from &8{player}&6 have been lifted"
player-not-cuffed-by-you: "&6The player &8{player}&6 is not cuffed by you!"
not-looking-at-sign: "You are not looking at a sign"
sign-already-marked: "This sign has already been marked as an uncuff sign"
not-dragging-anyone: "You are currently not dragging anyone and thus cannot use the uncuff sign"
sign-marked-for-uncuff: "The sign has successfully been marked as an uncuff sign"
set-cuff-item: "Set the new cuff item to the item in your hand"
reloaded: "Reloaded the config"
player-immune: "&6Player &8{player}&6 is immune to cuffing"
already-cuffing: "&cYou have already cuffed &8{player}"
cannot-cuff-self: "&cYou cannot cuff yourself"
target-in-wrong-world: "&cYou cannot cuff somebody in a different world"
target-too-far: "&cThe target player is too far away"
not-allowed-to-cuff: "&cYou do not have permission to use cuffs right now"
items-dropped-on-uncuff-dragee: "&cNot all items fit in your inventory so &8{nr}&c of them were dropped"
items-not-dropping-upon-cuff: "&cItems are not set to drop upon cuffing"
dropper-strategy-no-store: "&cThe current dropper strategy does not allow storing of inventories"
dropper-no-stored-inventory: "&cThere does not seem to be an inventory for player &8{player}"
dropper-cleared-stored-inventory: "&cCleared the stored inventory of &8{player}"
log: # 这些消息会被记录到控制台
player-got-cuffs: "&8{player}&6 got cuffs from &7{from}"
player-cuffing-other: "&8{player} &6 is cuffing &7{other}"
player-uncuffing-player: "&8{player}&6 uncuffed &7{other}"
本插件已在 Minecraft 1.13.1 和 1.12.2 上测试,并可根据要求添加对其他版本的支持。
欢迎提出各种建议!
bStats.