FREE DeathChest [1.8-1.14.X] 死亡不掉落物品 | |
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给你的玩家一个机会在他们死后跑回去拿他们的物品! |
作 者 | Drawethree |
发布时间 | 2017年2月4日 |
支持核心 | Spigot | 原生版本 |
支持版本 | 1.8,1.9,1.10,1.11,1.12,1.13,1.14 |
插件详细介绍
💀 PRO-DeathChest 是一款为 Minecraft 服务器提供死亡宝箱功能的插件。它允许玩家在死亡后生成一个包含其物品的宝箱,并在一定时间内保护该宝箱不被他人窃取。本插件支持多种 Minecraft 版本,并提供丰富的配置选项和权限控制,以满足不同服务器的需求。
/deathchest
- 显示插件信息。/deathchest help
- 显示帮助信息。deathchest.admin
权限)/deathchest reload
- 重载插件配置。/deathchest removeall
- 移除所有死亡宝箱。/deathchest remove [玩家名称]
- 移除指定玩家的所有死亡宝箱。deathchest.use
- 允许玩家生成死亡宝箱。deathchest.admin
- 允许玩家使用管理指令。deathchest.bypass
- 允许玩家绕过宝箱保护。以下是插件的默认配置文件示例:
# PRO-DeathChest configuration file
Settings:
# Time in seconds, how long the chest will be protected for.
ProtectionTime: 60
# Should we destroy the chest after the time expires?
DestroyChestAfterTimeExpires: true
# Should we broadcast a message when a player dies?
BroadcastDeathMessage: true
# What message should be broadcasted?
BroadcastMessage: "&c[DeathChest] &fPlayer &c%player_name% &fdied at &c%x% %y% %z%&f!"
# Chest material
ChestMaterial: "CHEST"
# Should we play a sound when a chest is created?
PlaySoundOnCreate: true
# What sound should we play?
SoundOnCreate: "ENTITY_EXPERIENCE_ORB_PICKUP"
# Volume of the sound
SoundVolume: 1.0
# Pitch of the sound
SoundPitch: 1.0
# Should we display a hologram above the chest? (Requires HolographicDisplays)
DisplayHologram: true
# What should the hologram say?
HologramText:
- "&cDeath Chest"
- "&fCreated by: &c%player_name%"
- "&fTime left: &c%time_left%"
# Should we prevent players from teleporting into the chunk where the chest is located?
PreventTeleportingIntoChunk: false
# Worlds where death chests should not be created
DisabledWorlds:
- "example_world"
# Should we log chest creation and removal to console?
LogToConsole: true
# Language of the plugin
Language: "en"
Protection:
# How should we protect the chest?
# Options: NONE, LOCK, PERMISSION
ProtectionType: "LOCK"
# If ProtectionType is set to PERMISSION, what permission should we use?
Permission: "deathchest.bypass"
# Should only the player who died be able to open the chest? (Only works if ProtectionType is set to LOCK)
OnlyOwnerCanOpen: true
# Should we prevent other players from breaking the chest?
PreventBreaking: true
# Should we prevent explosions from destroying the chest?
PreventExplosions: true
# Should we prevent hoppers from taking items from the chest?
PreventHoppers: true
Location:
# How should we find a safe location for the chest?
# Options: NORMAL, ON_GROUND, IN_AIR
LocationType: "NORMAL"
# How many blocks should we search for a safe location?
MaxSearchDistance: 5
# Should we place the chest on the ground? (Only works if LocationType is set to ON_GROUND)
PlaceOnGround: true
# Should we try to place the chest in the air? (Only works if LocationType is set to IN_AIR)
PlaceInAir: true
Storage:
# How should we store the chest data?
# Options: YAML, SQLITE, MYSQL
StorageType: "YAML"
# MySQL settings (Only used if StorageType is set to MYSQL)
MySQL:
Host: "localhost"
Port: 3306
Database: "deathchest"
Username: "root"
Password: ""
插件的源代码可在 GitHub 上找到。
如果您喜欢这个插件,请考虑 捐赠 以支持开发。