Landlord 4 房主 4 | |
---|---|
![]() |
保护土地,保护动物,保护一切,和房东一起。 |
作 者 | Eldoria |
发布时间 | 2017年7月23日 |
支持核心 | Spigot | 原生版本 |
支持版本 | 1.12,1.13,1.14,1.15,1.16,1.17,1.18,1.19 |
插件详细介绍
Landlord 插件旨在为 Minecraft 玩家提供简单流畅的领地保护体验。它通过经济实用的方式保护玩家的建筑,同时允许他们以简单友好的方式调整保护细节。
基础命令 (可配置): /landlord
, /land
, /ll
/land help
- 显示帮助菜单/land claim
- 声明你所站立的区块/land unclaim
- 取消声明你所站立的区块/land addfriend <玩家名>
- 将玩家添加到你所站立的区块 (如果你拥有它)landlord.use
- 使用任何命令的必要权限,默认开启landlord.player.*
landlord.player.own
- 领地所有权 (声明, 取消声明, 管理...)landlord.player.map
- 使用 /land map
命令的权限landlord.player.info
- 使用 /land info
命令的权限landlord.player.shop
- 使用 /land shop
命令的权限 (领地商店)landlord.player.home
- 设置家或传送到家的权限landlord.admin.*
- 所有管理功能的权限 (默认: OP)
#General settings of LandLord, such as cost,...
general:
#The language file to use.
lang: "en"
#The currency symbol to use.
currency: "$"
#The cost to claim a chunk.
claimCost: 50.0
#The cost to unclaim a chunk.
unclaimCost: 25.0
#The cost to extend the claim duration (in days) of a chunk.
extendClaimDurationCost: 1.0
#The initial claim duration (in days) of a chunk.
initialClaimDuration: 30
#The maximum claim duration (in days) of a chunk.
maximumClaimDuration: 365
#The claim duration extension (in days) that is added when extending the claim duration.
claimDurationExtension: 30
#The maximum number of chunks a player can claim. Set to -1 for unlimited.
maxClaims: -1
#The maximum number of friends a player can add to a chunk. Set to -1 for unlimited.
maxFriends: -1
#The cost to add a friend to a chunk.
addFriendCost: 0.0
#The cost to remove a friend from a chunk.
removeFriendCost: 0.0
#The cost to set a home in a chunk.
setHomeCost: 0.0
#The cost to teleport to a home in a chunk.
teleportHomeCost: 0.0
#The time in seconds before a player can teleport to a home again.
teleportHomeCooldown: 60
#The maximum distance in blocks a player can teleport to a home. Set to -1 for unlimited.
teleportHomeMaxDistance: -1
#The number of chunks a player can extend at once using /land extendall.
extendAllLimit: 5
#The time in seconds before a player can use the /land extendall command again.
extendAllCooldown: 60
#The radius in chunks around the player that is scanned for chunks to extend when using the /land extendall command.
extendAllRadius: 5
#Enable or disable the shop.
enableShop: true
#The number of claims that can be bought in the shop.
shopClaimsLimit: 10
#Enable or disable the map.
enableMap: true
#The height of the map.
mapHeight: 10
#The width of the map.
mapWidth: 9
#The symbol to use for unclaimed chunks.
mapUnclaimedSymbol: "-"
#The symbol to use for claimed chunks.
mapClaimedSymbol: "X"
#The symbol to use for your chunk.
mapYourChunkSymbol: "O"
#The format to use for the chunk name.
chunkNameFormat: "X: %x% Z: %z%"
#Should the plugin protect against TNT explosions?
protectTnt: true
#Should the plugin protect against creeper explosions?
protectCreepers: true
#Should the plugin protect against wither explosions?
protectWithers: true
#Should the plugin protect against enderman griefing?
protectEndermanGriefing: true
#Should the plugin protect against dragon egg teleporting?
protectDragonEggTeleporting: true
#Should the plugin protect against block breaking?
protectBlockBreaking: true
#Should the plugin protect against block placing?
protectBlockPlacing: true
#Should the plugin protect against crop trampling?
protectCropTrampling: true
#Should the plugin protect against container access?
protectContainerAccess: true
#Should the plugin protect against entity damage?
protectEntityDamage: true
#Should the plugin protect against item usage?
protectItemUsage: true
#Should the plugin protect against piston usage?
protectPistonUsage: true
#Should the plugin protect against fire spread?
protectFireSpread: true
#Should the plugin protect against leaf decay?
protectLeafDecay: true
#Should the plugin protect against snow melting?
protectSnowMelting: true
#Should the plugin protect against ice melting?
protectIceMelting: true
#Should the plugin protect against farmland decaying?
protectFarmlandDecaying: true
#Should the plugin protect against mob spawning?
protectMobSpawning: true
#Should the plugin protect against animal spawning?
protectAnimalSpawning: true
#Should the plugin protect against monster spawning?
protectMonsterSpawning: true
#Should the plugin protect against projectile usage?
protectProjectileUsage: true
#Should the plugin protect against vehicle usage?
protectVehicleUsage: true
#Should the plugin protect against item pickup?
protectItemPickup: true
#Should the plugin protect against item drop?
protectItemDrop: true
#Should the plugin protect against armor stand editing?
protectArmorStandEditing: true
#Should the plugin protect against villager trading?
protectVillagerTrading: true
#Should the plugin protect against portal usage?
protectPortalUsage: true
#Should the plugin protect against beacon usage?
protectBeaconUsage: true
#Should the plugin protect against brewing stand usage?
protectBrewingStandUsage: true
#Should the plugin protect against enchantment table usage?
protectEnchantmentTableUsage: true
#Should the plugin protect against anvil usage?
protectAnvilUsage: true
#Should the plugin protect against crafting table usage?
protectCraftingTableUsage: true
#Should the plugin protect against furnace usage?
protectFurnaceUsage: true
#Should the plugin protect against hopper usage?
protectHopperUsage: true
#Should the plugin protect against dispenser usage?
protectDispenserUsage: true
#Should the plugin protect against dropper usage?
protectDropperUsage: true
#Should the plugin protect against jukebox usage?
protectJukeboxUsage: true
#Should the plugin protect against note block usage?
protectNoteBlockUsage: true
#Should the plugin protect against command block usage?
protectCommandBlockUsage: true
#Should the plugin protect against sign editing?
protectSignEditing: true
#Should the plugin protect against painting editing?
protectPaintingEditing: true
#Should the plugin protect against item frame editing?
protectItemFrameEditing: true
#Should the plugin protect against leash usage?
protectLeashUsage: true
#Should the plugin protect against sheep shearing?
protectSheepShearing: true
#Should the plugin protect against cow milking?
protectCowMilking: true
#Should the plugin protect against mushroom cow milking?
protectMushroomCowMilking: true
#Should the plugin protect against chicken egg laying?
protectChickenEggLaying: true
#Should the plugin protect against pig breeding?
protectPigBreeding: true
#Should the plugin protect against cow breeding?
protectCowBreeding: true
#Should the plugin protect against sheep breeding?
protectSheepBreeding: true
#Should the plugin protect against chicken breeding?
protectChickenBreeding: true
#Should the plugin protect against horse breeding?
protectHorseBreeding: true
#Should the plugin protect against rabbit breeding?
protectRabbitBreeding: true
#Should the plugin protect against wolf breeding?
protectWolfBreeding: true
#Should the plugin protect against cat breeding?
protectCatBreeding: true
#Should the plugin protect against ocelot breeding?
protectOcelotBreeding: true
#Should the plugin protect against llama breeding?
protectLlamaBreeding: true
#Should the plugin protect against donkey breeding?
protectDonkeyBreeding: true
#Should the plugin protect against mule breeding?
protectMuleBreeding: true
#Should the plugin protect against fox breeding?
protectFoxBreeding: true
#Should the plugin protect against turtle breeding?
protectTurtleBreeding: true
#Should the plugin protect against bee breeding?
protectBeeBreeding: true
#Should the plugin protect against goat breeding?
protectGoatBreeding: true
#Should the plugin protect against strider breeding?
protectStriderBreeding: true