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MF Hoppers 多功能漏斗!
升级~完美性能~Break~裁剪~Mob~研磨~独特~链接~汽车销售
作 者 Royalix
发布时间 2018年7月4日
支持核心 Spigot
原生版本
支持版本 1.8,1.9,1.10,1.11,1.12,1.13,1.14,1.15,1.16
点此下载

✨ MF Hoppers 插件

MF Hoppers 是一款免费的 Minecraft 漏斗插件,集成了研磨、作物、生物和破坏漏斗等多种功能。它支持异步运行,并提供快速的技术支持。插件允许创建无限数量的漏斗,支持漏斗升级、连接容器、自动出售物品,以及 GUI 创建和区块加载等功能。

⚙️ 配置 (config.yml)

插件的配置允许自定义各种漏斗类型及其属性。以下是一个示例配置:


#It auto saves on disable, so in case of an crash, would recommend to save it every few. The value is in seconds!
saveEvery: 60

Hoppers:

#There's 4 types of hopper: BREAK, CROP, GRIND, MOB
  #Break Upgradable values
  #limitPerChunk,
  #particle,
  #lore,
  #name,
  #breakEvery,
  #drops

  #Grind Upgradable values
  #limitPerChunk,
  #lore,
  #name,
  #defaultMob,
  #damage,
  #time

  #Crop Upgradable values
  #limitPerChunk,
  #lore,
  #name,
  #defaultMob,
  #crops

  #Mob Upgradable values
  #limitPerChunk,
  #lore,
  #name,
  #defaultMob,
  #drops

  "grindHopper":
    type: Grind
    limitPerChunk: -1 #-1 no limit
    name: "&8[&aMobGrind&8] &7Hopper"
    lore:
      - "&7This hopper teleports specified monster type"
      - "&7To it's location & freezes them"
      - "&a&l* &7Current mob: %type%"
    should_drop_from_explosions: true #This options makes that hopper drops from explosions.
    mob: PIG
    mob-blacklist:
      - "PIG"
    #Is isAuto is true
    damage: 0.2
    time: 10
  "mobHopper":
    type: Mob
    limitPerChunk: -1
    name: "&8[&aMob&8] &7Hopper"
    lore:
      - "&7This hopper picks up mob drops!"
    should_drop_from_explosions: true
    drops:
      - "ROTTEN_FLESH"
  "CropHopper":
    type: Crop
    limitPerChunk: -1
    name: "&8[&aCrop&8] &7Hopper"
    should_drop_from_explosions: true
    lore:
      - "&7This hopper picks up crops!"
    crops:
      - "CACTUS"
  "breakHopper":
    should_drop_from_explosions: true
    type: Break
    limitPerChunk: -1
    name: "&8[&aBreak&8]&7 Hopper"
    lore:
      - "Auto breaks blocks above it"
    breakEvery: 10
    drops:
      - "DIAMOND_ORE:10" #Specify the amount that will drop, or use for example: 1-5 so it will choose random number between them!
  "breakWithUpgrades":
    should_drop_from_explosions: true
    type: Break
    limitPerChunk: -1
    particle: CLOUD
    name: "&8[&aBreak&8]&7 Hopper (&a1&7)"
    lore:
    - "Auto breaks blocks above it"
    breakEvery: 10
    drops:
      - "DIAMOND_ORE:1-4"
    upgrades:
      "2":
        breakEvery: 8
        limitPerChunk: -1
        priceType: XP
        price: 1000
        particle: SPLASH
        name: "&8[&aBreak&8]&7 Hopper (&a2&7)"
        lore:
        - "Auto breaks blocks above it"
        drops:
        - "DIAMOND_ORE:2-5"

GrindConvert:
  convert-inventory:
    title: "&aChange your grinder mob!"
    item-placeholder:
      name: "&b%type%"
      lore:
        - "&7Change your grinder type to %type%"
        - "&b&l* &7Price: $%price%"
  default-price: 1000

  #You can add own prices by specifying Entity name & price
  #Ex: COW;1500
  #Note: Entity names come from https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/EntityType.html

  prices:
    - "COW:1500"

  #Don't want an entity to show up in gui?
  #Add it below
  #Note: Entity names come from https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/EntityType.html

  mob-blacklist:
    - "GIANT"
    - "WITHER"

  #Should hoppers level reset after convert by default it will
  shouldLevelResetAfterConvert: true

  #Allow convert upgraded hoppers
  allowConvertUpgradedHoppers: true


UpgradeInventory:
  title: "&3&lUPGRADE HOPPER"
  infoItem:
    name: "&b&lINFO"
    material: PAPER
    lore:
      - "&b&l* &7Level: &b%lvl%"
      - "&b&l* &7Type: &b%type%"
      - "&b&l* &7Name: &b%name%"
  filler_color: "CYAN"
  upgradeItem:
    material: DIAMOND_BLOCK
    name: "&b&lUPGRADE"
    lore:
      - "&7Click to upgrade your hopper from level &b%lvl% &7to &b%nextlvl%"
HopperConvert:
  title: "&3&lConvert Hopper"
  itemPricePlaceholder: "&b&l* &7Price: &b%price%$"
  hoppers:
    - "hopper1:1000"

🔑 权限节点

  • mfh.reload - 访问 /mfh reload 命令
  • mfh.give - 访问 /mfh give 命令
  • mfh.linkhopper - 允许将漏斗连接到容器
  • mfh.convert - 访问 /converthopper 命令

🎮 功能

连接漏斗

  1. 使用 /linkHopper 命令,同时看着一个漏斗。
  2. 点击一个容器(潜影盒、投掷器、箱子等)进行连接。

升级漏斗

要升级漏斗,它必须具有可升级项。默认情况下,有一个名为 "upgradableHopper" 的可升级漏斗。放置具有升级的漏斗后,按住 Shift 键并点击漏斗,会弹出一个菜单。