MF Hoppers 多功能漏斗! | |
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升级~完美性能~Break~裁剪~Mob~研磨~独特~链接~汽车销售 |
作 者 | Royalix |
发布时间 | 2018年7月4日 |
支持核心 | Spigot | 原生版本 |
支持版本 | 1.8,1.9,1.10,1.11,1.12,1.13,1.14,1.15,1.16 |
插件详细介绍
MF Hoppers 是一款免费的 Minecraft 漏斗插件,集成了研磨、作物、生物和破坏漏斗等多种功能。它支持异步运行,并提供快速的技术支持。插件允许创建无限数量的漏斗,支持漏斗升级、连接容器、自动出售物品,以及 GUI 创建和区块加载等功能。
插件的配置允许自定义各种漏斗类型及其属性。以下是一个示例配置:
#It auto saves on disable, so in case of an crash, would recommend to save it every few. The value is in seconds!
saveEvery: 60
Hoppers:
#There's 4 types of hopper: BREAK, CROP, GRIND, MOB
#Break Upgradable values
#limitPerChunk,
#particle,
#lore,
#name,
#breakEvery,
#drops
#Grind Upgradable values
#limitPerChunk,
#lore,
#name,
#defaultMob,
#damage,
#time
#Crop Upgradable values
#limitPerChunk,
#lore,
#name,
#defaultMob,
#crops
#Mob Upgradable values
#limitPerChunk,
#lore,
#name,
#defaultMob,
#drops
"grindHopper":
type: Grind
limitPerChunk: -1 #-1 no limit
name: "&8[&aMobGrind&8] &7Hopper"
lore:
- "&7This hopper teleports specified monster type"
- "&7To it's location & freezes them"
- "&a&l* &7Current mob: %type%"
should_drop_from_explosions: true #This options makes that hopper drops from explosions.
mob: PIG
mob-blacklist:
- "PIG"
#Is isAuto is true
damage: 0.2
time: 10
"mobHopper":
type: Mob
limitPerChunk: -1
name: "&8[&aMob&8] &7Hopper"
lore:
- "&7This hopper picks up mob drops!"
should_drop_from_explosions: true
drops:
- "ROTTEN_FLESH"
"CropHopper":
type: Crop
limitPerChunk: -1
name: "&8[&aCrop&8] &7Hopper"
should_drop_from_explosions: true
lore:
- "&7This hopper picks up crops!"
crops:
- "CACTUS"
"breakHopper":
should_drop_from_explosions: true
type: Break
limitPerChunk: -1
name: "&8[&aBreak&8]&7 Hopper"
lore:
- "Auto breaks blocks above it"
breakEvery: 10
drops:
- "DIAMOND_ORE:10" #Specify the amount that will drop, or use for example: 1-5 so it will choose random number between them!
"breakWithUpgrades":
should_drop_from_explosions: true
type: Break
limitPerChunk: -1
particle: CLOUD
name: "&8[&aBreak&8]&7 Hopper (&a1&7)"
lore:
- "Auto breaks blocks above it"
breakEvery: 10
drops:
- "DIAMOND_ORE:1-4"
upgrades:
"2":
breakEvery: 8
limitPerChunk: -1
priceType: XP
price: 1000
particle: SPLASH
name: "&8[&aBreak&8]&7 Hopper (&a2&7)"
lore:
- "Auto breaks blocks above it"
drops:
- "DIAMOND_ORE:2-5"
GrindConvert:
convert-inventory:
title: "&aChange your grinder mob!"
item-placeholder:
name: "&b%type%"
lore:
- "&7Change your grinder type to %type%"
- "&b&l* &7Price: $%price%"
default-price: 1000
#You can add own prices by specifying Entity name & price
#Ex: COW;1500
#Note: Entity names come from https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/EntityType.html
prices:
- "COW:1500"
#Don't want an entity to show up in gui?
#Add it below
#Note: Entity names come from https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/EntityType.html
mob-blacklist:
- "GIANT"
- "WITHER"
#Should hoppers level reset after convert by default it will
shouldLevelResetAfterConvert: true
#Allow convert upgraded hoppers
allowConvertUpgradedHoppers: true
UpgradeInventory:
title: "&3&lUPGRADE HOPPER"
infoItem:
name: "&b&lINFO"
material: PAPER
lore:
- "&b&l* &7Level: &b%lvl%"
- "&b&l* &7Type: &b%type%"
- "&b&l* &7Name: &b%name%"
filler_color: "CYAN"
upgradeItem:
material: DIAMOND_BLOCK
name: "&b&lUPGRADE"
lore:
- "&7Click to upgrade your hopper from level &b%lvl% &7to &b%nextlvl%"
HopperConvert:
title: "&3&lConvert Hopper"
itemPricePlaceholder: "&b&l* &7Price: &b%price%$"
hoppers:
- "hopper1:1000"
mfh.reload
- 访问 /mfh reload
命令mfh.give
- 访问 /mfh give
命令mfh.linkhopper
- 允许将漏斗连接到容器mfh.convert
- 访问 /converthopper
命令/linkHopper
命令,同时看着一个漏斗。要升级漏斗,它必须具有可升级项。默认情况下,有一个名为 "upgradableHopper" 的可升级漏斗。放置具有升级的漏斗后,按住 Shift 键并点击漏斗,会弹出一个菜单。