WirelessRedstone 无线红石 | |
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无线红石插件的水龙头!用更少的电线制造更大的电路! |
作 者 | Bart_0110 |
发布时间 | 2015年6月15日 |
支持核心 | Spigot | 原生版本 |
支持版本 | 1.8,1.9,1.10,1.11,1.12,1.13,1.14 |
插件详细介绍
WirelessRedstone 是一款允许您通过发射器和接收器轻松传输红石信号的 Minecraft 插件。它具有零延迟信号传输,并提供多种命令来控制插件和获取无线网络的信息。同时,它还提供特殊的管理命令和权限,以控制玩家对插件的使用。
请参考插件的配置文件进行详细配置。
以下是 WirelessRedstone 插件的权限节点:
wirelessredstone.admin
: 允许访问所有管理命令。wirelessredstone.create
: 允许创建无线红石设备。wirelessredstone.use
: 允许使用无线红石设备。plugins
文件夹中。config.yml
文件。此处将提供常见问题的解答。
关于如何使用告示牌进行无线红石控制的说明。
可以从此处获取最新的开发版本。
非常感谢 Wmisiedjan,该插件的创建者。 他在 3 年多前离开了该项目,从那时起,我就是该插件的开发人员。 我做了很大的更改,但是他的某些代码仍在插件中。 他也是一个很棒的人,因为代码是开放的,这就是为什么我可以获取并修改它的原因。 谢谢你,伙计!
非常感谢 bb-generation 优化了配置部分,并将插件更新为 maven。
感谢我的 Beta 测试员(cannonb4ll,s32ialx 和 Kervinou),您的帮助非常棒!
感谢所有帮助我改进此插件并报告错误的人员。
请在此处报告:
如果您想在此处发布,请发布:
如果您想提交想法,请在此页面上发布,并带有改进标签,我将添加它,并在完成后会警告您。
# General Configuration
Settings:
Language: en # The language of the plugin
Update-Check: true # Check for updates?
Debug: false # Debug mode. Don't enable it if you don't want to spam your console
Transmitter:
MaxNameLength: 20 # The maximum length of a transmitter name
Power: # The power of the transmitter when you create it
Item: REDSTONE_TORCH_ON
Data: 0
Cost: # The cost to create a transmitter
Enabled: false # Enable the cost?
Item: EMERALD
Amount: 10
Require-Exact-Name: false # Require the exact name when using /transmitter power ?
Prevent-Overwrite: true # Prevent players from overwriting a transmitter with another one?
Receiver:
MaxNameLength: 20 # The maximum length of a receiver name
Power: # The power of the receiver when you create it
Item: REDSTONE_TORCH_ON
Data: 0
Cost: # The cost to create a receiver
Enabled: false # Enable the cost?
Item: EMERALD
Amount: 10
Require-Exact-Name: false # Require the exact name when using /receiver power ?
Prevent-Overwrite: true # Prevent players from overwriting a receiver with another one?
Sign:
Transmitter: # The text on the transmitter sign
Line1: '[WR]'
Line2: Transmitter
Receiver: # The text on the receiver sign
Line1: '[WR]'
Line2: Receiver
Color: # The color of the sign
Enabled: true
Transmitter: DARK_BLUE
Receiver: DARK_RED
Delay:
MaxDelay: 5 # The maximum delay in seconds
Cost: # The cost to set a delay
Enabled: false # Enable the cost?
Item: EMERALD
Amount: 10
Commands:
Cost: # The cost to use a command
Enabled: false # Enable the cost?
Item: EMERALD
Amount: 10
Database:
Type: 'file' # The type of database to use. Available: file, mysql
MySQL:
Host: localhost # The host of the MySQL server
Port: 3306 # The port of the MySQL server
Database: WirelessRedstone # The name of the database
Username: root # The username of the MySQL server
Password: '' # The password of the MySQL server
Messages:
Prefix: '&7[&bWirelessRedstone&7] ' # The prefix of the plugin
No-Permission: '&cYou don''t have the permission to do that!' # The message when a player doesn't have the permission to do something
Player-Not-Found: '&cPlayer not found!' # The message when a player is not found
Console-Not-Allowed: '&cYou can''t do that in the console!' # The message when a player tries to do something in the console
Not-Enough-Money: '&cYou don''t have enough money!' # The message when a player doesn't have enough money
Item-Not-Found: '&cItem not found!' # The message when an item is not found
Invalid-Number: '&cInvalid number!' # The message when a player enters an invalid number
Transmitter:
Created: '&aTransmitter created!' # The message when a transmitter is created
Deleted: '&aTransmitter deleted!' # The message when a transmitter is deleted
Powered: '&aTransmitter powered!' # The message when a transmitter is powered
Not-Found: '&cTransmitter not found!' # The message when a transmitter is not found
Already-Exists: '&cTransmitter already exists!' # The message when a transmitter already exists
Max-Name-Length: '&cTransmitter name is too long! Max length: %length%' # The message when a transmitter name is too long
Power:
On: '&aTransmitter %name% powered on!' # The message when a transmitter is powered on
Off: '&aTransmitter %name% powered off!' # The message when a transmitter is powered off
Receiver:
Created: '&aReceiver created!' # The message when a receiver is created
Deleted: '&aReceiver deleted!' # The message when a receiver is deleted
Powered: '&aReceiver powered!' # The message when a receiver is powered
Not-Found: '&cReceiver not found!' # The message when a receiver is not found
Already-Exists: '&cReceiver already exists!' # The message when a receiver already exists
Max-Name-Length: '&cReceiver name is too long! Max length: %length%' # The message when a receiver name is too long
Power:
On: '&aReceiver %name% powered on!' # The message when a receiver is powered on
Off: '&aReceiver %name% powered off!' # The message when a receiver is powered off
Delay:
Set: '&aDelay set to %delay% seconds!' # The message when a delay is set
Max-Delay: '&cMax delay is %delay% seconds!' # The message when the delay is too long
List:
Transmitters: '&aTransmitters:' # The message when a player lists the transmitters
Receivers: '&aReceivers:' # The message when a player lists the receivers
None: '&cNone!' # The message when there are no transmitters/receivers
Reload: '&aConfig reloaded!' # The message when the config is reloaded
Sign:
No-Permission: '&cYou don''t have the permission to create this sign!' # The message when a player doesn't have the permission to create a sign
Transmitter: '&aTransmitter sign created!' # The message when a transmitter sign is created
Receiver: '&aReceiver sign created!' # The message when a receiver sign is created