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Mango 硬核派系插件 带有领地魔杖!
一个轻量级和高度可配置的HCFaction插件,带有声明的魔杖。
作 者 Alexandeh
发布时间 2016年3月3日
支持核心 Spigot
原生版本
支持版本 1.7
点此下载

⚔️Faction插件

Faction 是一款 Minecraft 插件,允许玩家创建和管理自己的派系,争夺领地,建立联盟,并与其他派系进行对抗。该插件提供了一系列指令和权限,用于管理派系、领地、成员、关系和经济。该插件需要 Vault 及其经济插件才能运行。

📜语言文件


NO_PERMISSION: "&cYou do not have permission to execute this command!"
FACTION_JOINED_FACTION: "&a{player}&e has joined the faction!"
FACTION_NO_INTERACT: "&cYou cannot interact with anything on {faction}'s claim!"
FACTION_JOINED_PLAYER: "&eYou have successfully joined &a{faction}&e!"
FACTION_JOINED_PLAYER: "&eYou have successfully joined &a{faction}&e!"
FACTION_PLAYER_NOT_INVITED: "&cYou were not invited to that faction!"
FACTION_PLAYER_NOT_INVITED_2: "&cThat player has not been invited to your faction!"
FACTION_PLAYER_INVITED_PLAYER_TOOLTIP: "&aClick to join!"
FACTION_PLAYER_INVITED_PLAYER: "&a{inviter}&e has invited you to join &a{faction}&e."
FACTION_PLAYER_INVITED_FACTION: "&a{invited}&e has been invited to join the faction by &a{inviter}&e."
FACTION_PLAYER_ALREADY_JOINED: "&c{player} is already in your faction!"
FACTION_PLAYER_ALREADY_INVITED: "&c{player} has already been invited to join your faction!"
FACTION_PLAYER_NOT_FOUND: "&c{player} was not found!"
FACTION_PLAYER_KICKED: "&c{player} &ehas been kicked from the faction!"
FACTION_TARGET_NOT_IN_FACTION: "&c{player} &eis not a part of your faction!"
FACTION_KICKED_FROM_FACTION: "&cYou were kicked from your faction!"
FACTION_MUST_BE_LEADER: "&cYou must be the leader of the faction to do this!"
FACTION_MUST_BE_OFFICER: "&cYou must be either an officer or leader of the faction to do this!"
FACTION_MUST_BE_LEADER_OR_OFFICER: "&cOnly officers and above can use this command!"
FACTION_CANNOT_KICK_OTHER_OFFICERS: "&cOnly leaders can kick other officers!"
FACTION_CANNOT_KICK_LEADER: "&cYou cannot kick the leader!"
FACTION_ALLY_SELF: "&cYou cannot ally your own faction!"
FACTION_ENEMY_SELF: "&cYou cannot enemy your own faction!"
FACTION_ALREADY_IN: "&cYou're already in a faction!"
FACTION_NOT_IN: "&cYou're not in a faction!"
FACTION_ONLY_DEMOTE_OFFICER: "&cYou can only demote officers!"
FACTION_PLAYER_UNINVITED: "&7{player}&e has uninvited &c{invitedplayer}&e from the faction!"
FACTION_ALREADY_OFFICER: "&cThat player is already an officer!"
FACTION_ALREADY_RELATION: "&cYour faction already has that relation with {faction}!"
FACTION_ALREADY_SENT_REQUEST: "&cYour faction has already sent a request to {faction}!"
FACTION_ALLIED: "&eYour faction is now allied to &d{faction}&e."
FACTION_ENEMY: "&eYour faction is now an enemy to &c{faction}&e!"
FACTION_ALLY_SEND: "&eYour faction has requested to ally &d{faction}&e."
FACTION_ALLY_RECEIVE: "&d{faction}&e has requested to become your ally!"
FACTION_NOT_FOUND: "&cNo faction or member named {name} found."
FACTION_NOT_FOUND_NAME: "&cNo faction named {name} found."
FACTION_NOT_IN_PLAYERFACTION: "&cYou are not in a player faction!"
FACTION_IS_SYSTEM: "&cThat faction is a system faction!"
FACTION_NOT_SYSTEM: "&cPlease specify a valid system faction!"
FACTION_FROZEN: "&cYou have frozen {faction} for {time}!"
FACTION_OFFICER_DEMOTED: "&7{player}&e has demoted &c{officer}&e!"
FACTION_MUST_GIVE_LEADER_ROLE: "&cYou must give the leader role to someone else before disbanding your faction!"
FACTION_GIVE_LEADER: "&7{player} &ehas given &c{leader}&e leadership of your faction."
FACTION_GIVE_OFFICER: "&7{player} &ehas promoted &c{officer}&e to officer!"
FACTION_RENAME_TAG: "&7{player} &ehas renamed &c{oldname}&e to &c{newname}!"
FACTION_ALREADY_LEADER: "&cYou are already leader!"
FACTION_PLAYER_LEFT: "&c{player} &ehas left the faction."
FACTION_LEFT_FACTION: "&eYou have left your faction."
FACTION_CLAIM_OTHER: "&eYou are now claiming land for &a{faction}&e!"
FACTION_ALREADY_TAG: "&cThat is already your faction tag!"
FACTION_STUCK_ALREADY_WAITING: "&cYou're already trying to /f stuck!"
FACTION_SET_COLOR: "&eYou have set &7{faction}&e's color to {color}&e!"
FACTION_SHOW_SPLITTER: "&7,"
SYSTEM_SHOW:
    - "&8&m-----------------------------------------------------" #home-coords will just become "None" if they do not have a home set
    - "&6{faction} &3- &eHome: &f{home-coords}"
    - "&eType: {deathban}"
    - "&7This is a system faction, it cannot go raidable and cannot contain members."
    - "&8&m-----------------------------------------------------" #home-coords will just become "None" if they do not have a home set
FACTION_SHOW:
    - "&8&m-----------------------------------------------------" #home-coords will just become "None" if they do not have a home set
    - "&6{faction} &7[{online}/{total}] &3- &eHome: &f{home-coords}"
    - "&eLeader: {leader}" #You do not need to specify a color, you can change the online colors and offline colors in the config.yml, this is applicable to the members and officers too
    - "&eOfficers: {officers}"
    - "&eMembers: {members}"
    - "&eBalance: &9${balance}"
    - "&eAllies: &d{allies}"
    - "&eDeaths until Raidable: {dtr}" #You can set the default colors in the config.yml, default is red = raidable, green = not raidable
    - "&eTime Until Regen: &9{time}" #This will only be displayed if the faction is frozen.
    - "&8&m-----------------------------------------------------"
FACTION_CREATED: "&e{player}&c has created a new faction named &e{faction}&c."
SYSTEM_CREATED: "&e{player}&c has created a new system faction named &e{faction}&c."
FACTION_DISBANDED: "&e{player}&c has disbanded the faction named &e{faction}&c."
FACTION_TAG_EXISTS: "&cA faction with that tag already exists."
FACTION_TAG_EXCEED_LENGTH: "&eThe faction tag can't be longer than &d{length} characters."
FACTION_TAG_MUST_EXCEED_LENGTH: "&eThe faction tag must be longer than &d{length} characters."
FACTION_TAG_INVALID: "&eThe faction tag must be alphanumeric."
FACTION_INVALID_ARGS: "&cStrange argument '&3{cmd}&c'. Type &b/f help&c for a list of commands." # ' will be converted to "
FACTION_INVALID_ECONOMY_AMOUNT: "&cYou must specify a valid amound!"
FACTION_NOT_ENOUGH_ECONOMY: "&cYou don't have that much money!"
SYSTEM_SET_DEATHBAN: "&7{faction}&e is now {deathban}&e!"
FACTION_NOT_ENOUGH_BALANCE_ECONOMY: "&cYour faction does not have that much money!"
FACTION_BROKE_ECONOMY: "&cYour faction has no money!"
FACTION_MONEY_DEPOSITED: "&7{player} &ehas deposited &a${amount}&e into the faction balance!"
FACTION_MONEY_WITHDRAWN: "&7{player} &ehas withdrawn &a${amount}&e from the faction balance!"
FACTION_SET_HOME: "&7{player}&e has set the faction home to &7X: {x}&6, &7Y: {y}&6, &7Z: {z}&e!"
FACTION_NOT_FROZEN: "&cThat faction is not frozen!"
FACTION_THAWED: "&eYour faction has been thawed by &a{player}&e!"
FACTION_THAWED_PLAYER: "&eYou have thawed &7{faction}&e!"
FACTION_HOME_NOT_SET: "&cYour faction does not have a home!"
FACTION_TELEPORT_CANCELLED: "&cTeleport cancelled!"
FACTION_INVALID_COLOR: "Please specify a valid color!"
FACTION_INVALID_DTR: "Pleace spiecify valid DTR amount!"
FACTION_DTR_SET: "&eYour faction's DTR has been set to &7{DTR}&e by &a{player}&e!"
FACTION_UNClAIM_ALL: "&7{player}&e has unclaimed all your faction land!"
FACTION_NO_CLAIMS: "&cYour faction does not have any claims!"
FACTION_DTR_SET_PLAYER: "&eYou have set &7{faction}&e's DTR to &7{DTR}&e!"
FACTION_TOO_MANY_ARGS:
  DISBAND: "&cToo many arguments. &eUse like this: &b/f disband"
  CHAT: "&cToo many arguments. &eUse like this: &b/f c "
FACTION_TOO_FEW_ARGS:
  JOIN: "&cToo few arguments. &eUse like this: &b/f join &3"
  INVITE: "&cToo few arguments. &eUse like this: &b/f invite &3"
  CREATE: "&cToo few arguments. &eUse like this: &b/f create &3"
  ALLY: "&cToo few arguments. &eUse like this: &b/f ally &3"
  ENEMY: "&cToo few arguments. &eUse like this: &b/f enemy &3"
  KICK: "&cToo few arguments. &eUse like this: &b/f kick &3"
  DEPOSIT: "&cToo few arguments. &eUse like this: &b/f deposit &3"
  WITHDRAW: "&cToo few arguments. &eUse like this: &b/f withdraw &3"
  LEADER: "&cToo few arguments. &eUse like this: &b/f leader &3"
  OFFICER: "&cToo few arguments. &eUse like this: &b/f officer &3"
  MESSAGE: "&cToo few arguments. &eUse like this: &b/f msg &3"
  DEMOTE: "&cToo few arguments. &eUse like this: &b/f demote &3"
  RENAME: "&cToo few arguments. &eUse like this: &b/f rename &3"
  UNINVITE: "&cToo few arguments. &eUse like this: &b/f uninvite &3"
  CREATE_SYSTEM: "&cToo few arguments. &eUse like this: &b/f createsystem &3"
  DISBAND_FACTION: "&cToo few arguments. &eUse like this: &b/f disband &3"
  RENAME_FACTION: "&cToo few arguments. &eUse like this: &b/f renamesystem  &3"
  CLAIM_FACTION: "&cToo few arguments. &eUse like this: &b/f claimfaction &3"
  COLOR: "&cToo few arguments. &eUse like this: &b/f color &3 "
  DEATHBAN: "&cToo few arguments. &eUse like this: &b/f deathban &3 "
  FACTION_SET_HOME: "&cToo few arguments. &eUse like this: &b/f setfactionhome &3"
  THAW: "&cToo few arguments. &eUse like this: &b/f thaw &3"
  FREEZE: "&cToo few arguments. &eUse like this: &b/f freeze &3 

⚙️配置文件


SCOREBOARD_TITLE: "&6Dick Food &7(Map 1)"
FACTION_STUCK: "&cStuck Teleport &8»&7"
FACTION_HOME: "&cStuck Teleport &8»&7"
ROOT_NODE: "mango" #nodes will be like mango.setdtr, or whatever you said root_node to be
ALLY_REQUEST_TIMEOUT: 30
DTR_SPEED: 60 #This is how long it will take (in seconds) for a faction to regen 0.1 dtr
MAX_ALLIES: 1
DTR_PER_PLAYER: 1.1
MAX_DTR: 5.5
START_BALANCE: 0
MAX_PLAYERS: 30
MAX_NAME_LENGTH: 12
MIN_NAME_LENGTH: 3
OFFLINE_COLOR: "&c"
ONLINE_COLOR: "&a"
RAIDABLE_COLOR: "&c"
RAIDABLE_SYMBOL: " &c"
NOT_RAIDABLE_COLOR: "&a"
NOT_RAIDABLE_SYMBOL: "&a"
REGEN_COLOR: "&a"
REGEN_SYMBOL: "&a"
FROZEN_COLOR: "&e"
FROZEN_SYMBOL: "&e"
FREEZE_DURATION: 3600 #in seconds, default is one hour.
TELEPORT_COOLDOWN:
  HOME: 10
  STUCK: 60
CHAT_PREFIX:
  ENABLED: true
  NO_FACTION: "&e[&c-&e] &r"
  FRIENDLY_FACTION: "&e[&a{faction}&e]&r "
  ALLY_FACTION: "&e[&d{faction}&e] &r"
  ENEMY_FACTION: "&e[&c{faction}&e] &r"
WILDERNESS:
  NAME: "&7Wilderness"
CLAIM_PRICE_MULTIPLER: 7 #The price of a claim would be the distance from one bottom corner, to the opposite top corner multiplied by this number. The default value would make a 5 x 5 claim cost $40 (around there)
CLAIM_BUFFER: 10 #blocks
CLAIM_MINIMUM: 5 #minimum claim would be 5x5 blocks
CLAIM_WORLDS: #players w/o admin perms can only claim in the worlds listed below
  - "world"
CLAIMING_WAND:
  ITEM: "GOLD_HOE"
  NAME: "&aClaiming Wand"
  LORE:
    - "&7This is the claiming wand."
    - "&aLeft-click the ground&7 to set the first position."
    - "&aRight-click the ground&7 to set the second position."
    - "&aShift and left-click&7 to claim land after setting points."
    - "&aRight-click the air twice&7 to clear your selection."