931
收录服务器
1200
注册
93 493
玩家
Ultimate Revenge 终极复仇
让被动的怪物在你太烦的时候攻击你
作 者 Asynchronous
发布时间 2016年2月9日
支持核心 Spigot
原生版本
支持版本 1.7,1.8,1.9,1.10,1.11,1.12,1.13,1.14,1.15,1.16
点此下载

Revenge 插件是一个轻量级的 Minecraft 插件,它允许动物在玩家过度骚扰它们时进行反击。玩家可以自定义动物的攻击概率、伤害值和死亡消息等。

😡Revenge 插件

✨特性

  • 兼容 PvPManager, DeathMessagesPrime, Citizens, ShopKeepers, UltimateCosmetics & VanishNoPackets
  • 通过游戏内命令轻松重载配置文件
  • 自定义命中时的粒子效果
  • 在特定世界禁用愤怒的生物
  • 自动更新
  • 多版本支持 (1.7 to 1.16)
  • 完全可定制每个实体

📦安装

  1. 下载插件的 jar 文件;
  2. 将文件放入 "plugins/" 服务器文件夹;
  3. 重启或重载服务器;
  4. 根据需要在配置文件 (位于 plugins/Revenge/config.yml) 中进行调整,并执行 /rev reload。

🔑权限节点

  • revenge.reload - 允许重载插件配置

⌨️命令

  • /revenge reload - 重载插件配置
  • /rev reload - 重载插件配置 (别名)

⚙️配置


# +---------------------------------------------------------------------------------+
# |                                                                                 |
# |                                   REVENGE                                       |
# |                              By Royalpax#2788                                   |
# |                                                                                 |
# +---------------------------------------------------------------------------------+
#
# Here you can customize each angryable entities.
# Don't forget to set difficulty to normal at minimum !
#
# AggroRate: Chance in percent that the entity will attack you (0 to 100)
# ImpactDamage: Damage applied by the entity (half-heart)
# CustomDeathMessage: %player% is the victim, %entity% is the attacker. Set to "none" to disable.
# Set AngryEntitiesPerWorld to false to disable angry entities in specified world.
# ParticleOnHit: Set to false to disable particles when an entity hits a player
#
#
#  /!\  WARNING  /!\
#
#  If you set aggro rate to 100 on all entities, it can be very annoying for players.
#  Be sure to set a reasonable aggro rate, like 10, 20 or 30.
#  If you set impact damage to a high value, it can kill players very quickly.
#  Be sure to set a reasonable impact damage, like 0.5, 1 or 2.
#
Settings:
  AngryEntitiesPerWorld:
    world: true
    world_nether: true
    world_the_end: true
  ParticleOnHit: true
Entities:
  Chicken:
    AggroRate: 10
    ImpactDamage: 0.5
    CustomDeathMessage: '&c%player% was killed by a Chicken.'
  Cow:
    AggroRate: 15
    ImpactDamage: 1
    CustomDeathMessage: '&c%player% was killed by a Cow.'
  Pig:
    AggroRate: 20
    ImpactDamage: 1.5
    CustomDeathMessage: '&c%player% was killed by a Pig.'
  Sheep:
    AggroRate: 25
    ImpactDamage: 2
    CustomDeathMessage: '&c%player% was killed by a Sheep.'
  Wolf:
    AggroRate: 30
    ImpactDamage: 2.5
    CustomDeathMessage: '&c%player% was killed by a Wolf.'
  PolarBear:
    AggroRate: 35
    ImpactDamage: 3
    CustomDeathMessage: '&c%player% was killed by a Polar Bear.'
  Llama:
    AggroRate: 40
    ImpactDamage: 3.5
    CustomDeathMessage: '&c%player% was killed by a Llama.'
  Ocelot:
    AggroRate: 45
    ImpactDamage: 4
    CustomDeathMessage: '&c%player% was killed by an Ocelot.'
  Parrot:
    AggroRate: 50
    ImpactDamage: 4.5
    CustomDeathMessage: '&c%player% was killed by a Parrot.'
  Rabbit:
    AggroRate: 55
    ImpactDamage: 5
    CustomDeathMessage: '&c%player% was killed by a Rabbit.'
  Turtle:
    AggroRate: 60
    ImpactDamage: 5.5
    CustomDeathMessage: '&c%player% was killed by a Turtle.'

⚠️注意事项

  • Java 7 或更高版本
  • Spigot 服务器
  • 游戏难度必须设置为普通或更高(和平模式下生物无法攻击)

🔗相关链接